Two seasons of broadcast graphics, lower-thirds, transitions and end-cards for a competition baking show.
Two seasons of broadcast graphics — bumpers, lower-thirds, episode end-cards, scoreboards.
Process
How it got made.
Selected stills from the working files — block-outs, style frames and tests that informed the final piece.
Broadcast work lives or dies by templating. Two seasons meant roughly 280 unique title cards, scoreboards and bumpers — none of which I'd hand-key without a rig.
The pipeline ended up being four After Effects master comps, parameterised through an expression sheet. The producer fills in a CSV; the comp re-renders. We cut the per-card production time from forty minutes to about six.
The visual language stayed warm and tactile — buttery yellows, soft chrome — to match the show's tone. Restraint was the design choice. The animation vocabulary is small on purpose, so the cast stays the loudest thing on screen.